General Concepts¶
Glossary and explanation of concepts used throughout this documentation and in the game.
- Players & Forces
- Map
- Prototypes
- Entities & Components
- Entity
- Proto Component
- Owner Component
- Controller Component
- Position Component
- Unit Component
- Life Component
- Mana Component
- Move Component
- Aim Component
- Recipe Component
- Recipe Statistics Component
- Logistics Timestamp Component
- Priority Component
- Amount Component
- Attachment Component
- Ping Component
- Player Component
- Player Ai Config Component
- Force Component
- Force Details Component
- Foreign Policy Component
- Diplomacy Proposal Component
- Resources & Logistics
- Combat & Upgrades
- Program State
- Callbacks